Résumé / Contenu du jeu

Dans cette version, toutes les extensions sorties sur le jeu de base sont proposées. Vous dirigez un groupe de civils qui tentent coûte que coûte de survivre en pleine guerre. Il faut vous protéger des snipers le jour et récupérer des ressources la nuit.

Commentaire

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Trophées du jeu

Jeu de base

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Filtrer : Platine Platine (0/1) Or Or (0/8) Argent Argent (0/5) Bronze Bronze (0/9)

  • PlatineSurvive in Pogoren

    Obtain all the trophies

  • OrEpilogue: War is over

    The war ends some day. It did for me. I hope I am not the only one.

  • BronzeDiary: Day 7

    It's been seven days since we holed up here. We survived for a week! So far…

  • ArgentDiary: Effing Snow

    When the winter strikes Pogoren, you better be ready.

  • BronzeDiary: Finished ransacking

    We've used every little thing we found here. We must venture outside.

  • BronzeNote: Bless the radio

    The radio is useful beyond expectations. We get the news!

  • BronzeNote: Distilled gold

    We finally managed to distill some moonshine. Always in high demand.

  • BronzeNote: Doubled the watch

    It's crucial to secure our place against night intruders. Two may be enough.

  • OrDiary: Miraculous recovery

    This recovery from a grave illness proves that medicines work miracles.

  • OrDiary: Patched up and ready to go

    What good fortune! The wounds are healing nicely.

  • OrDiary: Back from the brink

    With just kind words and deeds, we helped one of us survive the darkest moment.

  • BronzeDiary: Hostel's open!

    We have now enough beds for everybody.

  • BronzeDiary: Shooting for five stars

    For the first time since we wound up here all of us ate a hot meal.

  • OrDiary: First blood

    One of us survived our first brush with violent death.

  • ArgentNote: Creature comforts

    Our place is starting to resemble a proper home.

  • ArgentDiary: Traces of lives

    Every building we visit has a story to tell. The more you learn, the better.

  • BronzeDiary: We Have Wintered

    The winter's gone. The freeze is over. We all made it through.

  • OrEpilogue: We made it!

    Many died, but we're all still here. This surely means something... right?

  • ArgentDiary: We've been everywhere

    We've combed through all the neighborhood. Can we scavenge anything left?

  • ArgentDiary: We Made A Stand

    The bandits came in packs like dogs driven mad with hunger, but we were stronger.

  • BronzeNote: A bit of indulgence

    Coffee and smokes - sometimes that's all.

  • OrEpilogue: Exodus

    Being forced to leave home is cruel. But when home is hell, you gotta escape.

  • OrEpilogue: New life

    Livia managed to survive until the end of war and gave birth to her child in time of peace.

Fading Embers

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Filtrer : Or Or (0/1) Bronze Bronze (0/11)

  • BronzeDiary: Good Neighbor

    The winter was severe. I knew Tito used to help my father frequently. I decided to help him too.

  • OrEpilogue: All the way

    Complete the game with all the alternate endings.

  • BronzeDiary: The Janitor

    Zoran's destiny is fulfilled. We didn't burn any of our legacy.

  • BronzeNote: Fortify

    For the safety, all the pillars in the museum have been reinforced.

  • BronzeNote: Burn'em all

    Some people just want to watch the world burn.

  • BronzeDiary: Innocent children

    They had only their adoptive father - Adam. Now they have a glimmer of hope to survive this war.

  • BronzeNote: The truck is ready

    We finally managed to repair the truck. Now we can move our heritage to safety.

  • BronzeNote: The Colonel

    We gave the painting to Colonel Markov. Our heritage should be safe now.

  • BronzeNote: The Fence

    We gave the case files to Taras the fence. Our heritage should be safe now.

  • BronzeDiary: My dear Ruben

    We faced the harsh winter together and made it to the Museum, our new shelter.

  • BronzeDiary: The Custodian

    Milena's wish came true. We saved it all - our precious heritage.

  • BronzeDiary: Fool the Crow

    We acquired the truck parts without giving up Anja's necklace.

Father's Promise

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  • ArgentDiary: The Truth

    Faced my demons and learned the truth of that horrible night.

  • BronzeDiary: Home Shelled Home

    Finally found a way back to the old apartment. Or whatever was left of it.

  • BronzeDiary: Compassion

    Some may need the clothes more than anything.

  • BronzeDiary: The doctor

    The stakes were high, but I could not stay idle. I killed those soldiers, but I saved the doctor.

The Last Broadcast

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  • ArgentNote: Malik on duty

    Learn and broadcast all the news

  • BronzeDiary: You are a liar

    Lie to Malik on two or more occasions

  • BronzeDiary: Thruthful

    Tell Malik the truth at least twice

  • OrEpilogue: Heir

    Finish the game as Malik's successor

  • OrEpilogue: Remorse

    Finish the game apologising to Malik

  • BronzeNote: He is back home

    Let Adem return to the shelter

  • BronzeNote: Roll-up master

    Make one hundred cigarettes

The Little Ones

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  • BronzeNote: The school of life

    It’s crucial that kids learn to survive on their own. What if we don’t come back one night?

  • OrDiary: Our future

    We made it! Schools will reopen soon. From now on, kids will live a normal life again.

  • BronzeNote: Avoid the worst

    Attacking a place that shelters a kid… Atrocious! We stand together to protect our little one!

  • BronzeNote: Better days

    Kids… they sometimes seem to be far away from this war. It’s heartwarming.

  • BronzeDiary: Bond for life

    At least the kid has a new playmate. Maybe it will even be a break from our daily routine here.

  • BronzeNote: Everybody got to learn

    Solidarity. That’s the first thing we have to teach to our children.

  • BronzeDiary: Our own playground

    We wish we could be kids again and have fun with practically nothing.

  • BronzeNote: No more tears

    Nothing is more beautiful to see than a child smile and play again.

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Merci à Racetrack qui a créé cette fiche