Masahiro Sakurai on Creating Games

2022-2023

Terminé

Masahiro Sakurai on Creating Games

Une émission

Synopsis

Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice about game development. The goal? To try and help make games around the world a little more fun!
(Source : Youtube)

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[A: Work Ethic]

Titre Diffusion
1x01 4 Game Development Isn't a Game
(Series Premiere)
31/08/2022
4 min
1x02 5 Presentations Are All About Speed! 12/09/2022
1 min
1x03 6 Try Telling That to the Player 05/10/2022
2 min
1x04 7 Spec Changes 26/10/2022
4 min
1x05 8 Writing Game Proposals 16/11/2022
3 min
1x06 9 Prep Your Proposals Hot and Fast 23/12/2022
3 min
1x07 10 You'll Forget the Hardship, But the Game Will Endure! 27/01/2023
3 min
1x08 11 Directors Need to Be Unique 03/02/2023
2 min
1x09 12 Just Do It Already! 10/03/2023
2 min
1x10 13 How I Stuck With My Column 21/04/2023
4 min
1x11 14 Don't Rely on a "Plan B" 21/05/2023
2 min
1x12 15 Branching Tastes 29/05/2023
4 min
1x13 16 Broad Input, Broad Output 07/07/2023
2 min
1x14 17 Keep Your Internal Pressure High 05/09/2023
3 min
1x15 18 The Majority Shouldn't Always Rule 24/10/2023
3 min
1x16 19 The Power of Suggestion 08/12/2023
3 min
1x17 20 Staying True to Your Concept 02/02/2024
3 min
1x18 21 Competition and Abundance 12/03/2024
3 min
1x19 22 Say It, and It Might Come True 30/04/2024
3 min
1x20 23 Echo Chambers 25/06/2024
3 min
1x21 24 When Ideas won't come 26/07/2024
3 min
1x22 25 Never Get Into Fights 06/09/2024
3 min
1x23 26 Up is Down, and Down is Up
(Season finale)
15/10/2024
3 min
TOTAL
1 h 06

[B: Game Essence]

Titre Diffusion
2x01 27 Risk and Reward
(Season Premiere)
29/08/2022
10 min
2x02 28 Squeeze and Release 04/09/2022
3 min
2x03 29 Game Essence in Role-Playing Games 21/09/2022
3 min
2x04 30 Fun Beyond Game Essence 17/10/2022
7 min
2x05 31 The Fiend's Cauldron 23/11/2022
5 min
2x06 32 Let Players Cheat the System 12/12/2022
3 min
2x07 33 Falling Sells the Feeling of Flight 23/01/2023
3 min
2x08 34 Do We Really Need Enemies? 06/02/2023
3 min
2x09 35 Consider Rewards First 17/02/2023
3 min
2x10 36 Do Competitive Games Have to Be Complex? 08/03/2023
4 min
2x11 37 Game Essence in Falling-Block Puzzle Games 20/03/2023
3 min
2x12 38 Dying Comes as a Relief? 19/04/2023
2 min
2x13 39 Mountain Climbing Is More Than Just Climbing 10/05/2023
3 min
2x14 40 Make Retries Quick 12/06/2023
3 min
2x15 41 Is Your Game Appealing Enough to Start Over? 13/07/2023
4 min
2x16 42 Game Essence in Shooting Games 04/08/2023
3 min
2x17 43 More Game Essence Means Less Broad Appeal 19/09/2023
4 min
2x18 44 The Shoryuken Command 27/10/2023
5 min
2x19 45 The Pros and Cons of Leaderboards 05/12/2023
3 min
2x20 46 What is “Play”? 02/01/2024
4 min
2x21 47 Faithfulness Comes First in Licensed Games 06/02/2024
4 min
2x22 48 Game Essence in Action Games 23/02/2024
3 min
2x23 49 Making "Work" Games Fun 29/03/2024
4 min
2x24 50 Better Than Not Being Able to Beat the Game 03/05/2024
3 min
2x25 51 Mandatory Strategies and Strategic Balance 24/05/2024
2 min
2x26 52 Game Essence in Strategy Games 02/07/2024
3 min
2x27 53 How Good Were the Player’s Actions? 30/07/2024
3 min
2x28 54 Amplify Both Strengths And Weaknesses 30/08/2024
3 min
2x29 55 Give Yourself a Handicap When Balancing Your Game 01/10/2024
3 min
TOTAL
1 h 46

[C: Planning & Game Design]

Titre Diffusion
3x01 56 Frame Rates
(Season Premiere)
26/08/2022
4 min
3x02 57 Just Let Them Play! 25/09/2022
3 min
3x03 58 Keeping Rewards in Sight 10/10/2022
2 min
3x04 59 Making a Living Making Games 07/11/2022
4 min
3x05 60 A Small Window Into the World 25/11/2022
3 min
3x06 61 The Potential of One Button 20/12/2022
2 min
3x07 62 Deconstruct, Analyze, and Rebuild 04/01/2023
3 min
3x08 63 Good Errands and Bad Errands 20/01/2023
4 min
3x09 64 Learn to Count Frames! 20/02/2023
4 min
3x10 65 Making Tutorials Feel Natural 17/03/2023
3 min
3x11 66 Praise the Player! 14/04/2023
3 min
3x12 67 Don't Be Unresponsive 08/05/2023
3 min
3x13 68 Game Writing is Unique 01/06/2023
4 min
3x14 69 The Fun in Picking Sides 19/06/2023
3 min
3x15 70 Motion Sickness in 3D Games 17/07/2023
3 min
3x16 71 Staying Organized with Hierarchical Outlines 15/08/2023
2 min
3x17 72 Planning Your Game’s Rewards 28/09/2023
5 min
3x18 73 Avoiding Comparison 02/11/2023
3 min
3x19 74 Making Sequels 14/11/2023
4 min
3x20 75 It’s Easier If They Already Know 22/12/2023
3 min
3x21 76 Customization Lets Your Imagination Play 16/01/2024
4 min
3x22 77 Crafting "Similar" Games 05/03/2024
2 min
3x23 78 Presenting Scores 19/03/2024
4 min
3x24 79 Using Parameters to Establish Characters 09/04/2024
4 min
3x25 80 A World with Less Color 07/05/2024
3 min
3x26 81 Computer-Controlled Players 01/06/2024
5 min
3x27 82 In-Game Cutscenes 12/07/2024
3 min
3x28 83 Start with the Climax 19/07/2024
3 min
3x29 84 Being Kind to Beginners 13/08/2024
3 min
3x30 85 Be Mindful of the Time Players are Giving You 10/09/2024
3 min
TOTAL
1 h 39

[D: Design Specifics]

Titre Diffusion
4x01 86 Stop for Big Moments!
(Season Premiere)
24/08/2022
4 min
4x02 87 Giving "Weight" to Buttons 30/09/2022
2 min
4x03 88 Jump Physics 14/11/2022
5 min
4x04 89 Eight Hit Stop Techniques 09/12/2022
6 min
4x05 90 Don't Anchor Your Center Point 13/01/2023
3 min
4x06 91 Say No to Slow! 11/02/2023
3 min
4x07 92 Units of Speed 14/03/2023
3 min
4x08 93 Behavior at Ledges 02/05/2023
2 min
4x09 94 Maps Are Game Screens, Too 16/06/2023
2 min
4x10 95 Unexpected Results 25/08/2023
4 min
4x11 96 Flick Input 10/10/2023
2 min
4x12 97 Teaching Players How to Play 16/12/2023
2 min
4x13 98 Randomness Spices Games Up 09/02/2024
4 min
4x14 99 Handicap Systems 26/03/2024
4 min
4x15 100 Average and Mediocre Are the Same Thing 21/05/2024
4 min
4x16 101 Online Updates 05/07/2024
4 min
4x17 102 Speedy Screen Transitions 27/08/2024
3 min
4x18 103 What Happens When You Shift the Center of Gravity?
(Season finale)
27/09/2024
3 min
TOTAL
1 h 00

[E: Team Management]

Titre Diffusion
5x01 104 Sharing Info Within a Team
(Season Premiere)
28/11/2022
3 min
5x02 105 Jobs in Game Development 16/12/2022
7 min
5x03 106 Don't Wait to Speak Your Mind 11/01/2023
4 min
5x04 107 Ten People Can Produce Seven People's Work 24/03/2023
3 min
5x05 108 Explain Ideas to Everyone at Once 05/06/2023
4 min
5x06 109 Daily Report Suggestions 26/06/2023
4 min
5x07 110 Bug Testing Never Ends 12/08/2023
4 min
5x08 111 Making Games as Part of a Company 07/11/2023
4 min
5x09 112 Finish Everything Within the Day 29/12/2023
3 min
5x10 113 Don’t Put Decisions Off 16/02/2024
3 min
5x11 114 Bug Testing Systems 16/04/2024
4 min
5x12 115 Play Testing Keeps Going 28/05/2024
4 min
5x13 116 Directors and Producers 16/07/2024
4 min
5x14 117 Elementary School Play Testers 03/09/2024
2 min
5x15 118 A Director’s Job is to Trim
(Season finale)
08/10/2024
2 min
TOTAL
55 min

[F: Graphics]

Titre Diffusion
6x01 119 Draw the Light, Not the Asset
(Season Premiere)
07/09/2022
4 min
6x02 120 Emphasize Objects with Collision 28/10/2022
2 min
6x03 121 Distinguishing Between Major and Minor Elements 30/11/2022
3 min
6x04 122 Get the Sense of Scale Right 18/01/2023
4 min
6x05 123 Supervising Art Through Retouches 31/03/2023
3 min
6x06 124 An Up-Close Look at Smash Bros. Stages 24/04/2023
18 min
6x07 125 The Basics of Pixel Art 07/06/2023
3 min
6x08 126 Unifying Visual Style 20/07/2023
3 min
6x09 127 A Fight Between Live Action and Animation 18/08/2023
5 min
6x10 128 Do Graphics Impact Fun? 03/10/2023
3 min
6x11 129 Odds and Ends of Supervising 17/11/2023
12 min
6x12 130 Making Things Look Miniature 19/12/2023
2 min
6x13 131 Dealing With Color Disparity 23/01/2024
2 min
6x14 132 Motion Blur 20/02/2024
2 min
6x15 133 Making the Imaginary Feel Real 05/04/2024
3 min
6x16 134 Final Output 11/05/2024
2 min
6x17 135 Destroying One Wall 11/06/2024
4 min
6x18 136 Manga-like Visuals 09/07/2024
3 min
6x19 137 Establishing Characters Through Their Design 16/08/2024
3 min
6x20 138 Odds and Ends of Supervising: Sora Edition 20/09/2024
10 min
TOTAL
1 h 31

[G: Animation]

Titre Diffusion
7x01 139 Assigning Animations
(Season Premiere)
18/09/2022
5 min
7x02 140 Too Much is Just Right 24/10/2022
3 min
7x03 141 Breaking Down Attack Animations 11/11/2022
4 min
7x04 142 Making Lead-ins Instant and Impactful 14/12/2022
2 min
7x05 143 Attack Poses 16/01/2023
3 min
7x06 144 Follow-Throughs Make the Impact 22/02/2023
4 min
7x07 145 Exaggerate to Make Up for Information Loss 03/04/2023
2 min
7x08 146 Posing Suggestions 13/05/2023
3 min
7x09 147 Squashing and Scaling 21/06/2023
3 min
7x10 148 Damage Animations 09/08/2023
4 min
7x11 149 The Perils of Interpolation 25/09/2023
4 min
7x12 150 Facial Animations 21/11/2023
2 min
7x13 151 Flipped Animation 12/01/2024
3 min
7x14 152 Animation Blending 27/02/2024
3 min
7x15 153 Portraying Fingers 23/04/2024
2 min
7x16 154 Always Keep Attack Collision in Mind 14/06/2024
3 min
7x17 155 The Limitation of Skeletons 23/07/2024
3 min
7x18 156 Rotation on Two Axes
(Season finale)
13/09/2024
3 min
TOTAL
56 min

[H: Effects]

Titre Diffusion
8x01 157 Make It "Pop"
(Season Premiere)
23/09/2022
3 min
8x02 158 Let Your Characters Shine 09/11/2022
2 min
8x03 159 Flash, Blast, and Smoke 02/01/2023
3 min
8x04 160 Visual Effects in Slow Motion 28/02/2023
12 min
8x05 161 Screen Shake 05/05/2023
4 min
8x06 162 Hit Marks 25/07/2023
5 min
8x07 163 Billboards 06/10/2023
2 min
8x08 164 Blade Trails 05/01/2024
4 min
8x09 165 Making Effects the Right Size 22/03/2024
2 min
8x10 166 Flashing Effects 07/06/2024
4 min
8x11 167 The Limitations of Particle Effects 20/08/2024
5 min
TOTAL
46 min

[I: Audio]

Titre Diffusion
9x01 168 Make the Tempo Match the Game
(Season Premiere)
14/10/2022
3 min
9x02 169 Strike a Balance with Sound Effects 02/11/2022
5 min
9x03 170 Listen in Various Environments 28/12/2022
3 min
9x04 171 Game Music and Ambient Sounds 01/02/2023
3 min
9x05 172 Audio as Fiction and Non-Fiction 28/03/2023
3 min
9x06 173 Voice Recording 16/05/2023
5 min
9x07 174 Arranging Music 10/07/2023
4 min
9x08 175 The Original Piece is Always Right 12/09/2023
7 min
9x09 176 Strong Attack, Light Reverb 24/11/2023
3 min
9x10 177 Giving Feedback for Sound Effects 26/01/2024
3 min
9x11 178 Balancing Ambient Sounds 02/04/2024
2 min
9x12 179 Using Other Songs for Audio Reference 04/06/2024
3 min
9x13 180 Famicom and NES Audio 02/08/2024
6 min
9x14 181 No Masterpiece Has Bad AUdio
(Season finale)
04/10/2024
2 min
TOTAL
52 min

[J: UI]

Titre Diffusion
10x01 182 Clarity vs. Style
(Season Premiere)
28/09/2022
3 min
10x02 183 Text Size 04/11/2022
3 min
10x03 184 Modern Quality of Life Features 30/12/2022
11 min
10x04 185 Loading Screens 24/02/2023
2 min
10x05 186 Emphasizing Text 08/04/2023
3 min
10x06 187 Menus Define Your World 27/05/2023
2 min
10x07 188 Color-Coding Your Game 01/08/2023
2 min
10x08 189 Make Important Elements Bigger 15/09/2023
2 min
10x09 190 I Want to Choose Fast! 01/12/2023
3 min
10x10 191 Let Them Skip, Let Them Pause 09/01/2024
2 min
10x11 192 Button Settings 08/03/2024
3 min
10x12 193 Advancing Text 26/04/2024
3 min
10x13 194 Adding Help Text to Menus 28/06/2024
3 min
10x14 195 Making Things Clear, Even Without Words 06/08/2024
3 min
10x15 196 HUDs 24/09/2024
3 min
TOTAL
48 min

[K: Programming & Tech]

Titre Diffusion
11x01 197 Name Files Logically
(Season Premiere)
07/10/2022
5 min
11x02 198 Making Your Game Easy to Tune 06/12/2022
4 min
11x03 199 Put Parameters in Brackets 30/01/2023
5 min
11x04 200 Using Tickets to Manage Tasks 11/04/2023
3 min
11x05 201 Family BASIC 14/06/2023
12 min
11x06 202 Knockback in Super Smash Bros. 08/09/2023
3 min
11x07 203 How Multiple People Work on One File 12/12/2023
3 min
11x08 204 Debug Mode 01/03/2024
3 min
11x09 205 Transparency Features 17/05/2024
2 min
TOTAL
40 min

[L: Marketing]

Titre Diffusion
12x01 206 Marketing is Multiplicative
(Season Premiere)
03/03/2023
3 min
12x02 207 Paint an Accurate Picture of Your Game 30/04/2023
3 min
12x03 208 Game Demos 23/06/2023
4 min
12x04 209 Official Websites 01/09/2023
5 min
12x05 210 Fighter Reveal Videos 10/11/2023
7 min
12x06 211 Show the Actual Game! 30/01/2024
2 min
12x07 212 Playing Games in Front of Other People 12/04/2024
3 min
12x08 213 Targeting and Market Research 18/06/2024
4 min
12x09 214 Smash Bros. DOJO!! 23/08/2024
6 min
TOTAL
37 min

[M: Grab Bag]

Titre Diffusion
13x01 215 Down with Lag!
(Season Premiere)
02/09/2022
5 min
13x02 216 Game Awards 15/09/2022
3 min
13x03 217 Exercise While You Game! 12/10/2022
3 min
13x04 218 The Price of Games 31/10/2022
3 min
13x05 219 My Feline Friend, Fukurashi 18/11/2022
2 min
13x06 220 That Was Then, This Is Now 02/12/2022
3 min
13x07 221 Sora Ltd. 25/12/2022
3 min
13x08 222 Team Digital or Team Physical? 06/01/2023
3 min
13x09 223 Sora's Work-From-Home Strategies 25/01/2023
4 min
13x10 224 Competing with the Past 09/02/2023
3 min
13x11 225 Games and Eye Strain 06/03/2023
3 min
13x12 226 Mastering Up 22/03/2023
3 min
13x13 227 The Family Computer (and the NES) 17/04/2023
6 min
13x14 228 Development Secrets of the Original Kirby 27/04/2023
17 min
13x15 229 Canceled Games 25/05/2023
3 min
13x16 230 ♪ PRESS START 09/06/2023
19 min
13x17 231 Games During My Childhood 29/06/2023
6 min
13x18 232 The Team Behind Super Smash Bros. Brawl 28/07/2023
7 min
13x19 233 Guidelines 22/08/2023
3 min
13x20 234 Show and Tell: Some Rare Belongings 22/09/2023
5 min
13x21 235 Game & Watch Designs 28/11/2023
4 min
13x22 236 Creators Change, Too 26/12/2023
2 min
13x23 237 Long Ago, Numbers Were Used to Draw Pixel Art 19/01/2024
4 min
13x24 238 Turning Gift-Giving Into a Game 13/02/2024
2 min
13x25 239 A World Without Footprints 15/03/2024
3 min
13x26 240 1986: The Year of Legend 19/04/2024
5 min
13x27 241 Storage Tips 14/05/2024
10 min
13x28 242 Gameplay as Part of a Live Performance 21/06/2024
7 min
13x29 243 Turning Anything Into a Competitive Game 10/08/2024
2 min
13x30 244 CRT Displays 17/09/2024
5 min
13x31 245 Mr. Iwata
(Season finale)
11/10/2024
10 min
TOTAL
2 h 38

[N: Game Concepts]

Titre Diffusion
14x01 246 Kirby's Dream Land
(Season Premiere)
25/08/2022
5 min
14x02 247 Kirby's Adventure 09/09/2022
6 min
14x03 248 Kirby Super Star 03/10/2022
8 min
14x04 249 Super Smash Bros. 20/10/2022
9 min
14x05 250 Super Smash Bros. Melee 21/11/2022
4 min
14x06 251 Kirby Air Ride 09/01/2023
7 min
14x07 252 Meteos 14/02/2023
9 min
14x08 253 Sodatete! Kouchuu Ouja Mushiking 05/04/2023
9 min
14x09 254 Super Smash Bros. Brawl 19/05/2023
8 min
14x10 255 Kid Icarus: Uprising 04/07/2023
13 min
14x11 256 Super Smash Bros. for 3DS / Wii U 08/08/2023
11 min
14x12 257 Super Smash Bros. Ultimate 30/10/2023
12 min
14x13 258 Masahiro Sakurai on Creating Games: Finale Special
(Season finale)
22/10/2024
46 min
TOTAL
2 h 27
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